

“Bringing these two iconic games to life in one experience was challenging and only possible thanks to the passion of everyone involved. “As life-long fans of Bungie and avid players of Destiny 2 and Fortnite, it has been an incredible opportunity to work alongside such talented teams,” said PWR’s creative director of game development Boomer Gurney. “The team at PWR are huge Destiny fans, and the map was extensively playtested until it struck a balance that felt true to both games.” “Javelin-4 is one of the most iconic and well-played maps and it ported really well,” said Price. In addition to the three Destiny 2 characters making their Fortnite debut, Epic also worked with creator team PWR to build an entire Destiny 2 map in Fortnite. The Exo Stranger’s robotic elements distinguish her from her two biological companions.Ikora’s facial expressions-a signature of the Warlock’s intimidating and studious personality.Zavala’s glowing eyes which are a feature of the Awoken race.

The teams identified features that make each character instantly recognizable, and sought to preserve those key aspects: “The fact that they’re fans of Destiny 2 made remaining faithful to what makes our characters special easy-it felt like we were speaking the same language.” “Just like us, Epic has a very good idea for how things should fit in their game and what their design principles are,” said Bungie Art Lead, Josh Deeb. Price remembers, “A guiding phrase for us was, ‘Authentically Destiny 2, unmistakably Fortnite.’ We were blending two universes and we knew that staying true to both was possible or we wouldn’t have attempted it.” Landing in Fortniteįlying in the opposite direction (possibly in a Battle Bus) we find three iconic Destiny 2 characters: the Titan Vanguard, Commander Zavala the Warlock Vanguard, Ikora Rey and the time-traveling Exo Stranger. Our goal is to strike a balance that allows us to flex our creativity in new ways while mindfully reeling things in until they feel at home. We also share the community’s passion for playing with non-canonical elements-after all, we never stopped being fans. And although they take many forms and have an infinite variety of styles ( #ThreadsOfLight), we share the community’s respect for the Destiny universe, and can sense when something feels out of place. Our goal is to ensure that you’re never pulled out of the fantasy.” We hold our art pillars very close, and I think you can see that in the consistency of our releases. “Our artists are incredible at taking something that might not seem like it fits on paper and approaching it from a place we could have never imagined. Justin Dazet, Destiny 2’s commerce area lead, spoke glowingly about the team of artists working at Bungie. Luckily, both Destiny 2 and Fortnite have been getting regular updates for years now and both teams have gotten really good at identifying when something blends seamlessly with the universe. In a well-established universe, it can sometimes be hard to specify what makes something click into place or stick out like a sore thumb. In other cases, it wasn’t just that Drift’s long coat matched a Warlock’s silhouette, the fact that they’re imbued with magic also came into play. It was easy to imagine the sleek and streamlined Oblivion as a Hunter. Since the teams at Epic and Bungie are big fans of each other’s games, it wasn’t surprising that they saw eye to eye when choosing outfits. The list read: Drift, Black Knight, Oblivion. “We came up with our short list and when we went to Epic, they were already on the same page.” “When we started talking about who would be coming to Destiny 2 from Fortnite, we knew we wanted iconic, instantly recognizable outfits that were also fan-favorites, ” said Joss Price, director of strategic partnerships at Bungie. And on Epic’s side, although they celebrate welcoming a huge collection of recognizable faces into their universe, none of their original Fortnite outfits have appeared in any other game… until now. Destiny 2 doesn’t have characters that come from other games. Epic Firstsīoth studios were embarking on new territory. This is how we ended up with a crossover spanning three games, six characters/outfits, a map recreation, and three Guardian classes reimagined as rock-em-sock-em jellybeans. But as soon as Bungie and Epic started talking, they realized they were huge fans of each other, and things started snowballing.

When we started talking about launching Destiny 2 on the Epic Games Store, the goal was to make the game even more available to people all over the world, no matter what platform they preferred.
